Modern Game AI Algorithm
From Alexandra Blank
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From Alexandra Blank
Getting an overview over and a fundamental understanding of the algorithms that drive Game AI and thus also AI progress, e.g. Monte Carlo Tree Search, Deep (Reinforcement) Learning, and behavior trees;
Learn how to employ these methods especially in the context of Procedural Content Generation and General Video Game Playing;
Learn how to use human feedback for generation and adaptation processes;
Obtain practical research experience, learn how to learn from experiments - be warned: the new methods as e.g. DQN are very powerful, but they require a lot of experience to be applied successfully.
Lecturer: Dr. M. Preuss